taxidermy

Taxidermy is the art of preserving an animal's body via mounting or stuffing, for the purpose of display or study. Animals are often, but not always, portrayed in a lifelike state. The word taxidermy describes the process of preserving the animal, but the word is also used to describe the end product, which are called taxidermy mounts or referred to simply as "taxidermy". The word taxidermy is derived from the Ancient Greek words τάξις taxis and δέρμα derma. Thus taxidermy translates to "arrangement of skin". Taxidermy is practiced primarily on vertebrates but can also be done to larger insects and arachnids under some circumstances. Taxidermy takes on a number of forms and purposes including hunting trophies and natural history museum displays. Museums use taxidermy as a method to record species, including those that are extinct and threatened, in the form of study skins and life-size mounts. Taxidermy is sometimes also used as a means to memorialize pets
Wikipedia

Wurm Taxidermy kit [Server mod]
Developer: BDEW General Server modding Info:Devs:BDEW
Download https://github.com/bdew-wurm/taxidermy
Youtube Demo https://youtu.be/B3akusI8vb4

Most important settings : (in taxidermy.properties file)
# Set to false to disable crafting recipes, only GMs will be able to spawn preserved bodies
addRecipes=true
# Karma cost to create normal preserved body (nothing by default)
normalCost=0
# Karma cost to create animated body, default 1000
animatedCost=1
# Skill to use for preserve action. Default Fine Carpentry. Skill list can be found here: https://pastebin.com/x5DucnZ6
preserveSkill=10044



.\taxidermy.properties



Backlinks: SMK wutopia:Modlist